This one was a doozy. After the Checkmate project, I was launched into this one with 3 weeks to kick it's ass!! I really liked the way it turned out, I am a gigantically huge fan of Tim Burton and Henry Selick. This was all modeled and textured and imported into unreal by myself.
Got some sweet normals off this high poly angry pumpkin I did in Max and ZBrush.
Zero's house looked better in the Unreal 3 editor than in Zbrush.
Alternate Beauty shot in the graveyard.
Any and all feedback is appreciated. Thanks for watching.
Thursday, February 4, 2010
Nightmare Before Christmas Break
Labels:
3DSMAX,
halloween,
nightmare before christmas,
tim burton,
unreal 3,
Zbrush
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1 comment:
Love these. Great job! You should work with oculus rift and make this into a map...
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