Thursday, April 15, 2010

Prototyping RockBots 3000



RockBots 3000 is a project that I've been dreaming about for the past year or so. It's a game about GIANT MUSICAL ROBOTS, that battle for genre supremacy in an urban world where music has been outlawed by the M.A.N. Robots with soul use the power of music to rock the world and take the power back. We've got an awesome multi-talented team to bring this vision to life. This video is of the first prototype.

Thursday, February 4, 2010

Nightmare Before Christmas Break

This one was a doozy. After the Checkmate project, I was launched into this one with 3 weeks to kick it's ass!! I really liked the way it turned out, I am a gigantically huge fan of Tim Burton and Henry Selick. This was all modeled and textured and imported into unreal by myself.




Got some sweet normals off this high poly angry pumpkin I did in Max and ZBrush.



Zero's house looked better in the Unreal 3 editor than in Zbrush.



Alternate Beauty shot in the graveyard.



Any and all feedback is appreciated. Thanks for watching.

Saturday, January 30, 2010

Demo 2 Project: Sticky Rice - CHECKMATE -

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Time for something new. This is a video I put together about a project I worked on for the Unearthly Challenge 09. This was a collaboration with my colleagues Scotty Wang and Zhen Xiao. I did concept art, and some prop modeling as well as the effects. Scotty was our main environment artist, and Zhen helped with concept, environment, as well as shader tech.
I hope you enjoy our Battle Chess Space Opera, Checkmate.